OPTIMUS

The Optimus system of shallow and deep drawers is a perfect combination of design, comfort and storage capacity.

The veneered walnut marine board is a decorative and practical option.

Optimus provides great storage capacity and organisation with many options for combinations of internal fttings and accessories.

Everything is in its place with the organisation options ofered by Optimus.

CONFORT

Confort is an elegant system of fttings for base units with various storage options.

A unique wine rack and bread storage solution that optimises space.

The flexible dispenser can be adapted for diferent uses.

LEMANS

Lemans is an innovative system of fttings for corner units.

Useful and ideal for storing cookware such as frying pans and saucepans.

AMBIA

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

A flexible internal organization solution for drawers.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

It has multiple application possibilities and elegant minimalist designs.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

I-MOVIE

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 55
cameraFov (float): 35.3543
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 210
cameraTransform (m44f): [{-0.628484, 0.585045, 0.512573, 19.2946}, {0.777823, 0.472718, 0.414161, -341.518}, {-5.96046e-008, 0.658984, -0.752157, 194.076}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4799, 4799]
displayWindow (box2i): [0, 0, 4799, 4799]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
luz frontal.B (half)
luz frontal.G (half)
luz frontal.R (half)
luz muebles altos.B (half)
luz muebles altos.G (half)
luz muebles altos.R (half)
luz trasera.B (half)
luz trasera.G (half)
luz trasera.R (half)
luz ventanal.B (half)
luz ventanal.G (half)
luz ventanal.R (half)

An ergonomic and comfortable storage, of practical utility and excellent design

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.8081
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5599, 4199]
displayWindow (box2i): [0, 0, 5599, 4199]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

ELEGANCE

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.8081
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5599, 4199]
displayWindow (box2i): [0, 0, 5599, 4199]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

A complete system of maximum benefits and elegant design.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 45
cameraFov (float): 42.5405
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 168
cameraTransform (m44f): [{0.626526, 0.76838, 0.130604, -24.032}, {0.7794, -0.617667, -0.104987, -144.1}, {0, 0.16757, -0.98586, 68.5702}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 3999]
displayWindow (box2i): [0, 0, 5999, 3999]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
luces escamoteables.B (half)
luces escamoteables.G (half)
luces escamoteables.R (half)
luces patio.B (half)
luces patio.G (half)
luces patio.R (half)
luces ventanal.B (half)
luces ventanal.G (half)
luces ventanal.R (half)
luz escamot relleno.B (half)
luz escamot relleno.G (half)
luz escamot relleno.R (half)

The movement is facilitated by synchronized total extraction guides with integrated damping.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.0219
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.353103, -0.376932, 0.856295, -148.227}, {0.935584, -0.14226, 0.323178, -394.467}, {0, 0.915251, 0.402884, 103.701}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4199, 5249]
displayWindow (box2i): [0, 0, 4199, 5249]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

The load capacity is up to 40 kg per guide.

DELUXE

Deluxe is a system of shallow and deep drawers of proven quality.

OBCocinas